I started wargaming back in college at Miami of Ohio in the late 1970s, primarily using Stars ‘N Bars by Scott Bowden. Not long afterwards, I was exposed to a typewritten set of tables and charts from some Indiana gamer named John Hill, a set of rules destined to become Johnny Reb. I played JR1, JR2, and finally JR3, and obviously from this blog’s title, I remain a leading adherent of this rules set. However, I have played a number of rules over the years at conventions or privately, and I must say that there are good ideas in all of them. Perhaps a hybrid is what is really needed?
I founded Charge! newsletter originally to promote JR3 gaming, and it has remained steady at a couple hundred hard copies each quarter. Over time, I have opened the pages to other regimental scenarios (such as for Regimental Fire & Fury and Rally Round The Flag, as these are readily convertible to Johnny Reb, and they add diversity and variety to the magazine). I am encouraging more authors from these alternative rules sets to also submit their work to Debi and I, and we hope to post more in the future.
While I remain a fan of JR3, I enjoy Civil War history even more, and I enjoy a good regimental game no matter what the rules set may be. I am even branching out into ACW naval thanks to my new fellow York Countian, Bob Johnson, who has re-hooked me on riverine warfare gaming.
In your opinion, what are the relative strengths and weaknesses of JR3 versus the other major rules sets for regimental-level Civil War miniature gaming? I plan to eventually write a Charge! article comparing and contrasting the top six or so rules sets, but, for now, I solicit your input and thoughts. Please leave comments with specifics on what you like and don’t like about RFNF, JR3, RRTF, Mr. Lincoln’s War, ABL, Honor & Glory, Civil War Commander, Piquet, etc.